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#2936 | | It is better to never have tried anything than to have tried something and failed. - motto of jerks, weenies and losers everywhere
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#2937 | | "Our journeys to the stars will be made on spaceships created by determined, hardworking scientists and engineers applying the principles of science, not aboard flying saucers piloted by little gray aliens from some other dimension." -- Robert A. Baker, "The Aliens Among Us: Hypnotic Regression Revisited", The Skeptical Inquirer, Vol. XII, No. 2
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#2938 | | "...all the good computer designs are bootlegged; the formally planned products, if they are built at all, are dogs!" -- David E. Lundstrom, "A Few Good Men From Univac", MIT Press, 1987
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#2939 | | "To take a significant step forward, you must make a series of finite improvements." -- Donald J. Atwood, General Motors
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#2940 | | "We will bury you." -- Nikita Kruschev
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#2941 | | "Now here's something you're really going to like!" -- Rocket J. Squirrel
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#2942 | | "How to make a million dollars: First, get a million dollars." -- Steve Martin
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#2943 | | "Language shapes the way we think, and determines what we can think about." -- B. L. Whorf
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#2944 | | The language provides a programmer with a set of conceptual tools; if these are inadequate for the task, they will simply be ignored. For example, seriously restricting the concept of a pointer simply forces the programmer to use a vector plus integer arithmetic to implement structures, pointer, etc. Good design and the absence of errors cannot be guaranteed by mere language features. -- Bjarne Stroustrup, "The C++ Programming Language"
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#2945 | | "For the love of phlegm...a stupid wall of death rays. How tacky can ya get?" - Post Brothers comics
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